Warping lets you distort an object by changing the surface on which it was drawn. For example, if you write your name on a deflated balloon and then inflate the balloon, your name becomes warped.
You can use warping to create effects that are difficult to draw, such as a water droplet or a hilly surface. You can also use warping to create unusual text effects, such as text being pulled down a drain. A warped effect can be edited like any two-dimensional object. You can warp grouped or connected objects.
When you warp an object, Designer places a warp envelope over it. The envelope appears as a blue warping grid. As you change the envelope, the object changes underneath.
You can reshape the warp envelope with lines, curves, or Bezier control points. The default reshape method is the last one used.
You can add an unwarped, rectangular envelope to an object. The previous, warped envelope is replaced with a new envelope. The object underneath is unchanged.
You can use the Remove Warp button to remove the last warp envelope you added. Removing a warp envelope restores the object underneath to its previous shape. If you have applied a series of warp envelopes to an object, you can remove them one at a time in reverse order with the Remove Warp button.
You can increase the density of a new warp envelope by adding horizontal and vertical lines. This gives you more control over the warp.